There is a revolution in software going on now. Simulated learning environments: You can’t give students expensive lab environments for their tests but you can simulate them on the PC.
More important than building a product, we are in the process of architecting a company that will hopefully be much more incredible than the sum of its parts.
One of the things that made Apple great was in its early days it was built from the heart. That is like a bomb run, you don’t change your target when you are on a bomb run.
There needs to be someone who is the “keeper or reiterator” of the vision because there is just a ton of work and a lot of times when you have to walk a thousand miles when you take the first step, it looks like a long way. It helps when there is someone there saying “we are one step closer”. The goal definitely exists, it isn’t just a mirage out there. So in a thousand and one little ways, the vision needs to be reiterated. I do that a lot.
John Lasseter: Chief Creative Officer, Walt Disney and Pixar Animation StudiosPrincipal Creative Advisor, Walt Disney Imagineering
John Lasseter is a two-time Academy Award®-winning director and oversees all films and associated projects from Walt Disney and Pixar Animation Studios. He directed the groundbreaking and award-winning films Toy Story, A Bug’s Life, Toy Story 2 and Cars. Additionally, his executive producing credits include Monsters, Inc., Finding Nemo, The Incredibles, Ratatouille, WALL•E, Bolt, and last year’s critically acclaimed Up, which enjoyed the distinct honor of opening the 2009 Cannes Film Festival and was awarded two Academy Awards® for Best Animated Feature and Best Original Score. Lasseter also served as executive producer for Disney’s Oscar®-nominated The Princess and the Frog,a musical comedy set in the great city of New Orleans, as well as Disney•Pixar’s most recent critical and box office hit, Toy Story 3, which is based on a story by Lasseter, Andrew Stanton and Lee Unkrich.